The Ascent




Pseudo-game created as my Final Game Audio Project at Vancouver Film School. Every aspect of it, from concept and recording of raw sounds to editing, sound designing and implementation is the result of a collaboration with fellow students Geoffrey Belcher and Marc Sander Montant. Additionally, I composed all the music to fit the interactive nature of the project.

  • Client:Vancouver Film School
  • Categories:
  • Skills:
    • Foley Artist
    • Implementation
    • Mixing for Games
    • Sound Design
  • Project Url:View Project
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